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CURVED SHAPES 01 - program rotation04

        

Image properties: Picture box Picture1, Cartesian plain: x from –3 to +3; y from –3 to +3; dimension: width 500 pixels, height 500 pixels, command button for next image

Result description:

Basic concept:

Algorithm description:

Download and run exe version

Visual Basic source code

Public fre, fgr, fbl, x1, y1

Private Sub Command1_Click()
     Picture1.Cls: Call draw
End Sub

Private Sub Form_Load()
     Form1.Show: Randomize Timer: Cls: Picture1.BackColor = RGB(0, 0, 0)
     fre = 1: fgr = 1: fbl = 1: Call draw
End Sub

Private Sub draw()
     Randomize Timer: On Error Resume Next: koncaj = 0
     r = 2: dr = -0.00003: fi = Rnd * 6.286: dfi = 0.0005
     r1 = 0.7: fi1 = Rnd * 6.286: dfi1 = 0.002
     re = Rnd * 256: gr = Rnd * 256: bl = Rnd * 256
     dre = (Rnd * 1) / 20: dgr = (Rnd * 1) / 20: dbl = (Rnd * 1) / 20
     fix1 = -3 + Rnd * 6: fiy1 = -3 + Rnd * 6
     fix2 = -3 + Rnd * 6: fiy2 = -3 + Rnd * 6
     For n = 1 To 70000
     r = r + dr: fi = fi + dfi
     x = r * Cos(fi * fix1): y = r * Sin(fi * fiy1)
     i = (x + 3) * (500 / 6): j = (3 - y) * (500 / 6)
     fi1 = fi1 + dfi1: dx1 = r1 * Cos(fi1 * fix2): dy1 = r1 * Sin(fi1 * fiy2)
     x1 = x + dx1: y1 = y + dy1
     i1 = (x1 + 3) * (500 / 6): j1 = (3 - y1) * (500 / 6)
     If re > 255 Then fre = -1
     If re < 2 Then fre = 1
     If gr > 255 Then fgr = -1
     If gr < 2 Then fgr = 1
     If bl > 255 Then fbl = -1
     If bl < 2 Then fbl = 1
     re = re + dre * fre: gr = gr + dgr * fgr: bl = bl + dbl * fbl
     Picture1.Line (i, j)-(i1, j1), RGB(re, gr, bl)
     Picture1.Line (i + 1, j)-(i1 + 1, j1), RGB(re, gr, bl)
     Picture1.Line (i, j + 1)-(i1, j1 + 1), RGB(re, gr, bl)
     Next n
End Sub